This all-new collection of DirectX 10 and OpenGL code samples teaches developers how to make the most of GeForce 8 Series GPUs. The DirectX and OpenGL SDKs include a browser, clear code samples, detailed whitepapers, and videos.
Featured samples include: instanced tessellation, percentage-closer soft shadows, screen-space ambient occlusion, clip maps, cloth simulation, GPU blend shapes, HDR rendering, fire, rain, smoke, soft shadows, terrain, and much more.