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Главная » 2009 » Лютий » 28 » Programming Multiplayer Games [en]
Programming Multiplayer Games [en]
21:43
 Paperback: 500 pages

Publisher: Wordware Publishing, Inc.; Pap/Cdr edition (May 2004)

Language: English

ISBN-10: 1556220766

ISBN-13: 978-1556220760

This book covers all the major aspects and theory behind creating a fully functional network game, from setting up a stable MySQL backed-end database for storing player information to developing a reusable TCP/IP network library for online games as well as developing web-based server interfaces.

About the Author

Andrew Mulholland has a BSc (Hons) in Computer Games Technology and is a director in a game development company based in Scotland called Hunted Cow Studios Ltd. The company’s current project is an online gaming web site that offers free multiplayer games. 

Teijo Hakala is a software engineer from Jyväskylä, Finland, who specializes in network programming, game programming, and optimization. He also has wide work experience with computer technology.

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